Morrowind Masque Of Clavicus Vile

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General

The most popular story regarding the Masque of Clavicus Vile is that of the noblewoman Avalea. Scarred terribly as a child, she made a dark pact with Vile in return for the Masque. While her face remained disfigured, her allure and appeal compelled all those around her. She had been married but a year and a day to a wealthy baron before. About This File. This makes the mask you get from Clavicus Vile Devious. You still get the buffs that the original Masque of Clavicus Vile offered, but now it's Devious. Requirements Devious Devices - Integration Devious Devices - Expansion (As well as these mod's requirements, obviously) Future Of This Mod There's always more I want to add. For procuring Umbra, Clavicus Vile offered his Masque to the champion. The weird thing happened, the hound statue of Clavicus Vile jumped in to the champion's bag, and it introduced itself as Barbas. Further it said that it would be best if Clavicus Vile not to retrieve the sword at all.

Name: Clavicus Vile

Age: unknown

Gender: depicted as male

Orientation: unknown

Species: Daedric Prince

Physical

(As Depicted)

Height: various

Weight: various

Body Type: lean

Eye Color: brown

Hair Color: copper brown

Hair Type: straight

Hair Style: natural

Voice: unknown

Clothes: simple white robe

Personality

Good Perosnality Traits: unknown

Bad Personality Traits: unknown

Sense of Humor: mortal suffering

Greatest Fear: unknown

At Ease When: unknown

Enraged When: unknown

Depressed When: unknown

Soft Spot: unknown

Greatest Strength: divine powers

Greatest Weakness: his love to make bargains

Likes:

• to trick mortals

• Barbas

• to make bargains

• many other things

Dislikes:

• many other things

Past

Type of Childhood: unknown

First Memory: his creation

Education: infinite

Favorites

Color: bloody red

Music: classical

Food: all

Literature: isn't big on reading

Form of Entertainment: toying with mortals

Mode of Transportation: doesn't use mortal transportation

Most Prized Possession: unknown

Habits

Hobbies:

• toying with mortals

• bargaining

Skilled At:

• many things

Not Skilled At:

• few things

Biography

Clavicus Vile is the Daedric Prince of trickery and deals. He is the most likely of the Princes to get involved in the affairs of mortals, tricking them into enticing pacts which they later come to regret. He is most commonly depicted as a young man with two horns sprouting from his forehead. His daedric companion, Barbas, is often portrayed with him in the form of a dog.

If mortals require something unobtainable through normal means, they may ask Clavicus Vile for a bargain. However, the price is decided by Vile himself, based on how great the request is. Meanwhile, Barbas acts as the middle man, helping with negotiations and other things. There are two ways in which mortals can make a deal with the Daedric Prince. The first, is traveling to Clavicus Vile's Realm, a Plane of Oblivian, created by the God of Trickery himself, which appears as an endless countryside with numorous large floating landmasses, dotted with grand cities and ornamental buildings and structures. The second way, is to summon Vile to Mundus. A simple enough task, as the Prince spends much of his time listening and watching over the mortal realm as it is.

The Father of Bargains also has two artifacts, which he may bestow onto a chosen champion. The first, is the Masque of Clavicus Vile, a helmet which bequeaths the wearer with what seems to be a more affable personality and convincing nature; allowing them to persuade easier and bargain more effectively with merchants. Additionally, the Masque changes form and appearance every few eras at the will Daedric Prince. The second artifact, is the Rueful Axe, a powerfully enchanted battle axe, which drains an enemy's stamina, causing them to fight less effectively quicker then they normally would. The Axe has a wolf motif on both its blades; an allusion to the cruel fate which befell the werewolf daughter of Sebastian Lort.

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'You think you lose, you die, and that's the end. It's not.' – Clavicus Vile[1]

Clavicus Vile is the Daedric Prince whose sphere is the granting of power and wishes through ritual invocations and pacts.[2] Vile has a companion named Barbas. While capable of selective shapeshifting, the form it assumes most of the time is that of a dog. Vile himself is depicted as a small jovial fellow with horns protruding from his forehead. He is aptly described as a Daedra who likes souls for the sake of having them.

Vile's enemy is Ebonarm and his summoning day is the New Life Festival. The relic Bittercup is associated with the Prince.[3] Vile is famous (or perhaps infamous) for his widespread meddling in mortal affairs and in the past has worked through mortal representatives to gain what he desires. It is possible, though by no means certain, that Clavicus Vile assisted Jagar Tharn in his temporary procurement of the Imperial throne. Clavicus Vile purportedly granted the Cyrodiil Vampyrum Order the ability to blend into mortal society undetected.[4]

Not all of Vile's machinations are necessarily insidious; he often rewards followers who, at his direction, eliminate threats to the general public. However, he is certainly self-serving. When Cyrus the Redguard came to him seeking his sister Iszara's soul, Vile kindly gave him an opportunity to have it—the two gambled, Vile wagering the soul of Iszara, and Cyrus wagering his own.

Umbriel, the floating island, is said to be a piece of Oblivion from Vile's realm, torn away by Vuhon and his new ingenium.

  • 2Artifacts

Barbas[edit]

Barbas is the Hound of Clavicus Vile. He is a shapeshifting Daedra, although he most commonly takes on the form of a dog or Skaafin. Barbas acts as a repository for around half of Vile's power, though behaves as his loyal servant rather than equal, often pining for his approval to little avail. According to Vile, he likes being a dog—as well as many other things—on sunny days. 'When he's like this, I think he's somewhere else. It's all quite significant, of course.. But who knows what it means.' Although Vile is always depicted along with Barbas, the Prince often grows tired of him and abandons him. While Barbas seems to be subservient to Clavicus Vile, he also often warns people against Vile's plots, suggesting he has some discretion and free will. He sometimes takes the form of a musically talented scamp merchant named Creeper.

Artifacts[edit]

Bittercup[edit]

The Bittercup, or the Bitter Cup, is an artifact sacred to Clavicus Vile, the Daedric Prince of Bargains. It is prized by the Daedra Lord's followers. The Bittercup was lost for many years, until it was discovered in 3E 427 in the ancient tower of Ald Redaynia on an island in Sheogorad. The cup was recovered by the Nerevarine circa 3E 427. Gentleman Jim Stacey wished to use it to bribe Eydis Fire-Eye, the corrupt leader of the Fighters Guild in Balmora, although it is unknown if the cup was given to Eydis.

Morrowind masque of clavicus vileClavicus

Masque of Clavicus Vile[edit]

The Masque of Clavicus Vile (also known as The Masque of Clavicus) is a helm which makes the wearer more popular wherever he or she might go. Much like other Daedra and their artifacts, Clavicus seems to retain ultimate control of the Masque and may recall it without warning.

The best known story of the Masque tells the tale of Avalea, a noblewoman of some renown. As a young girl, she was grossly disfigured by a spiteful servant. Avalea made a dark deal with Clavicus Vile and received the Masque in return. Though the Masque did not change her looks, suddenly she had the respect and admiration of everyone. A year and a day after her marriage to a well connected baron, Clavicus Vile reclaimed the Masque. Although pregnant with his child, Avalea was banished from the Baron's household. Twenty one years and one day later, Avalea's daughter claimed her vengeance by slaying the Baron.

The Hero of Daggerfall received the Masque in exchange for assassinating a rogue werewolf. A decade or two later, in 3E 427, the Masque was in the hands of Sorkvild the Raven, a Nord sorcerer who had been terrorizing the village of Dagon Fel in Morrowind. The Nerevarine purportedly claimed it from Sorkvild's corpse. At the time of the Oblivion Crisis several years later, the Masque was offered up by Clavicus to the Champion of Cyrodiil in exchange for finding and returning the sword Umbra. The last known time Vile offered up the Masque, it was to the Last Dragonborn two hundred years later.

Umbra[edit]

The Umbra Sword is a Daedricartifact designed with the sole purpose of the entrapment of souls. The ancient witch Naenra Waerr created the sword at the request of Clavicus Vile, who wanted the sword as a tool of mischief which would send him souls from the mortal realm. Naenra created the sword, but it was unstable, requiring Vile to give the witch a piece of his power to be imbued in the sword in order to stabilize it. However, Naenra (sometimes accredited with being Sheogorath in disguise) supposedly tricked him, as the piece of Vile's power imbued in the sword became a sentient being which called itself Umbra. Naenra was executed for her evil creation, but not before she hid the sword. The sword took on a life of its own, remaining hidden until a worthy wielder was found. Umbra then slowly takes control of the wielder. The Umbra Sword has the ability to change shape, but it is always in the form of a bladed weapon. It has been reported as a black and silver claymore, a jet black longsword and as a black sword emblazoned with red markings. The sword is also known to have the ability to absorb the health and stamina of those it strikes.

Third Era[edit]

In 3E 427, an Orc warrior who went by the name of his sword, Umbra, was spotted in the mountains outside the settlement of Suran on the island of Vvardenfell. The Orc's only desire was to die in battle, but no foe could defeat him. At his request, the Nerevarine bested the Orc in mortal combat and claimed the Umbra Sword. The sword came into the possession of Torasa Aram later that year, and was put on display in her museum in Mournhold.

Sometime after the events of 3E 427, the sword was discovered by a Bosmer named Lenwin, from the small settlement of Pell's Gate in the Heartlands of Cyrodiil. She became bloodthirsty, and began calling herself Umbra after the sword. In 3E 433, Clavicus Vile sent the Champion of Cyrodiil to retrieve the Umbra Sword. Barbas, Vile's Hound, advised the Champion against bringing him the sword, foreseeing that it would bring ruin to the Prince. It is unknown if the Champion went through with the prince's request to return the sword, and receive the Masque in return, or if the Champion kept Umbra for themselves. However, the sword eventually found itself in the hands of Clavicus Vile.

Fourth Era[edit]

Once the sword arrived in Vile's realm, Umbra escaped and cut away some of the Prince's power for itself. Umbra took the form of a dark being, in the shape of a man but with eyes like holes into nothing. The Prince did not want Umbra to escape with his power, so he changed the walls of his realm, essentially trapping Umbra there. Using his stolen power, Umbra was able to conceal himself in one of the cities at the edge of Vile's realm, fearing that Vile would return him to the sword. In the early Fourth Era, Umbra was attracted to the influx of souls coming from the rift in the realm caused by the first ingenium, which held Baar Dau aloft above Vivec City. Casting a fortune, Umbra learned that the rift would one day become wide enough to throw the Umbra Sword through, lessening the threat posed by Vile. That day came when the ingenium was destroyed; Umbra threw the sword to Mundus, while at the same time Sul and Vuhon, two Dunmer responsible for the ingenium, were sucked through into Clavicus Vile's realm.

Umbriel

Umbra took them captive, and in return for his life Vuhon promised to build a new ingenium, which would tear a piece of Vile's realm away and let Umbra 'escape', in a sense. Umbra agreed, and the two created Umbriel, a floating city powered by souls. Umbra fused with Vuhon and placed their joined soul into the new ingenium. Vuhon then began to call himself Umbriel, and ruled the floating city. The city of Umbriel was called to Tamriel circa 4E 40 by Chief Minister Hierem and the An-Xileel, who had gotten in touch with the city via the Hist, who in turn had made contact with the related sentient trees which ran the ecosystem on Umbriel. Hierem had promised use of the White-Gold Tower to separate Umbriel from Vile's realm, but Vuhon first went north to the ruins of Vivec, fearing that the Umbra Sword may be used to trap Umbra.

However, when Sul and Prince Attrebus Mede arrived at Scathing Bay on Vvardenfell in search of the Umbra Sword, it was nowhere to be found. The sword had already been retrieved by the minor House Sathil eight years previous. Without Umbra stabilizing the sword, it drove whoever touched it insane. Elhul Sathil had been the one to recover it, and had been driven into a killing frenzy. He was chained down and brought back to Castle Sathil on Solstheim. Once there, he regained possession of the sword and would not relinquish his grip. His father, Lord Hleryn Sathil, constructed a dungeon to hold his son until a cure could be found. Elhul stopped eating after the first year, and his father spent years reading up on the sword. Sul and Attrebus Mede eventually tracked down the sword, and were locked in Elhul's prison by Nirai Sathil, who feared the sword. The two defeated Elhul, who had become skeletal and impervious to pain, and used the sword to teleport to Vile's realm.

With his power stolen by Umbra, Vile and his realm were weakened. The Prince tried to take the sword, but he couldn't handle it without Umbra stabilizing it. Attrebus negotiated with Vile, and agreed to free his lost power in return for passage to the Imperial City. Sul and Attrebus found their way into Umbriel, and Sul wielded the sword in battle against Vuhon. It had no effect on him, as his soul was in the ingenium. In a final battle beside the ingenium, Attrebus was forced to wield the Umbra Sword and plunged it into the machine. This separated Umbra from Vuhon, trapping Umbra in the sword and mortally wounding Vuhon. With the veil over Umbriel destroyed, Clavicus Vile could enter. The Prince possessed Attrebus and used the Umbra Sword to stab Sul. Sul punched Attrebus and returned him to normality, before jumping on the orb of the ingenium with the sword still embedded in his chest. This turned his body and the Umbra Sword to smoke, seemingly destroying the artifact for good and allowing Vile to reclaim his power.

In late 4E 179, the Umbra Sword mysteriously returned to the affairs of mortals when an Imperial treasure hunter named Cresitus fell down a hole in the mountains east of Shor's Stone in Skyrim and broke both of his legs. He found himself within the long-lost crypts known as Champion's Rest, an ancient Nordic ruin once used to as a gladiatorial arena. Stranded and dying, Cresitus began to dream that he was swimming in a sea of black, with the Umbra Sword calling out for him to claim it. He awoke to find the sword next to him; his legs immediately began to heal, as if by magic. Over the next several days, Umbra began to whisper to Cresitus in his sleep, hungering for souls. Eventually, Cresitus set up camp and gave up any plans to escape the ruin, finding himself content among the restless souls of so many fallen warriors. His psyche fused with the sword, and, donning a set of ebony armor, Cresitus began to call himself Umbra. He remained undisturbed for many years, until circa 4E 201 when silver prospectors from Shor's Stone broke through into Champion's Rest and encountered an armored 'ghost' wielding a whispering sword. This ghost was in fact a soul image of Umbra, a physical manifestation which he could split from his person at will.

Champion's Rest was subsequently investigated by the Vigil of Stendarr, who correctly surmised that the Umbra Sword—thought to have been destroyed—was the only Daedric artifact which matched the miners' description. Hearing rumors of the ruin's discovery, the Last Dragonborn arrived at Champion's Rest and entered the draugr-filled ruin to put a stop to Umbra before he could threaten Shor's Stone. Umbra and his soul images faced the Dragonborn in the ancient Nordic arena, possessing powerful magic and physical immunities, but the Dragonborn was successful in killing Cresitus and claiming the sword to prevent it from falling into the wrong hands.

The Rueful Axe[edit]

The Rueful Axe is a Daedric artifact created by the Daedric PrinceClavicus Vile. It takes the form of a large iron battleaxe engraved with images of werewolves, although it is actually made of ebony. The axe is very heavy, and has a wicked blade that looks sharp enough to cut through a god. It is enchanted to magically fatigue anyone that it strikes.

Morrowind Mask

The axe was created by Vile for Sebastian Lort, a powerful Breton conjurer. Sebastian's daughter was a worshipper of Hircine, and was cursed with lycanthropy. Sebastian prayed to Vile to cure his daughter, and, in response, the Prince gave him the axe, giving the mage a means of 'curing' his daughter by slaying her (which was no cure at all as Hircine still claims the souls of lycanthropes).

In 4E 201, Vile tasked the Last Dragonborn with retrieving the axe from Sebastian, who was residing in a cave named Rimerock Burrow in Haafingar, Skyrim. In return, the Dragonborn requested that Vile would forgive Barbas, whom he had banished to Tamriel. Vile gave the Dragonborn the option of keeping the Rueful Axe and using it to slay Barbas and temporarily vanquish him to the Void, or going through with the original deal, in which Vile would take the axe and Barbas in return for the Masque of Clavicus Vile. It is unknown which option the Last Dragonborn chose.

Feyfolken[edit]

Feyfolken is a supposed artifact of Clavicus Vile, which is only known from a series of historical fiction books. It is a quill enchanted with the soul of a daedric servant of Clavicus Vile named Feyfolken, at the request of Thaurbad, a sage for the Temple of Auri-El.[5] It transfigures the writing of the user into scripture of unparalleled quality.[6] The trade-off of wielding such an item is that the quill manipulates the thoughts of its holder. In the case of Thaurbad, he was driven to suicide, even writing notes to whomever would discover his body.[7]

Fields of Regret[edit]

The Fields of Regret are a realm of Oblivion, created and ruled over by Clavicus Vile, the Daedric Prince of Wishes. The realm appears as a tranquil countryside, dotted with majestic cities of glass and ornate buildings and populated by Skaafin. It contains dense forests, lakes, and mountains, with floating golden metals and stone spirals filling the landscape. The city of Umbriel was once a part of the realm, but was eventually severed and came to rest in an unnamed realm of Oblivion.

Gallery[edit]

  • As seen in Daggerfall

  • As seen in Redguard

  • Clavicus Vile's statue in Oblivion

  • Clavicus Vile's statue in Skyrim

  • Clavicus Vile's statue in ESO

  • Clavicus Vile's statue from ESO Morrowind

  • The Masque of Clavicus in Daggerfall

  • The Masque of Clavicus Vile in Morrowind

  • The Masque of Clavicus Vile in Oblivion

  • The Masque of Clavicus Vile in Skyrim

  • The Bittercup in Morrowind

  • An emblem representing Clavicus Vile

References[edit]

  1. ^Dialogue in Redguard
  2. ^The Book of Daedra
  3. ^Gentleman Jim Stacey's dialogue in Morrowind.
  4. ^Manifesto Cyrodiil Vampyrum
  5. ^Feyfolken I — Waughin Jarth
  6. ^Feyfolken II — Waughin Jarth
  7. ^Feyfolken III — Waughin Jarth

See Also[edit]

  • For game-specific information, see the Redguard, Oblivion, and Skyrim articles.
Imperial Divines
Akatosh •Arkay •Dibella •Julianos •Kynareth •Mara •Shezarr •Stendarr •Talos •Zenithar
Altmeri Aedra
Auri-El • Jephre • Lorkhan • Magnus • Mara • Phynaster • Stendarr • Syrabane • Trinimac • Xarxes • Xen
Daedra
Azura •Boethiah •Clavicus Vile(Barbas)Hermaeus Mora •Hircine •Jyggalag •Malacath •Mehrunes Dagon •Mephala •Meridia •Molag Bal •Namira •Nocturnal •Peryite •Sanguine •Sheogorath •Vaermina
Other
Tribunal (Almalexia, Sotha Sil, Vivec) • Dagoth Ur • Masser (Jode) • Secunda (Jone) • Mannimarco • Morihaus • Reman • Riddle'Thar • Wilderking
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