Devil May Cry 5 Steam Api Error

Posted on  by  admin

One of the reasons for Devil May Cry 5 to crash if the DirectX 12 as the game forces it by default. Go to your Steam folder and navigate to steamappscommonDevil May Cry 5. 3) In Steam click on Library and this will take you to your games menu 3) In the Games menu click on ADD GAME located on the bottom on the left-hand side. Click on Add a non-Steam Game. 4) Click on Browse and select DevilMyCry5.exe located in your game folder 5) Stay login to your Steam account and go back to the Devil May Cry 5 game folder. Mar 8, 2019 - the PC version of Devil May Cry 5 is facing errors and issues like D3D12CreatedDevice Failed, auio issues, cashes and more. Here are the.

Devil May Cry 5 Steam Api Error
steam_api.dll belong to DmC Devil May Cry module developed by unknown in the database contains 1 versions of the steam_api.dll not signed and file md5 is af85b755d449da1b8e6a0a3f6af7acf6.
File name:steam_api.dll
Version:unknown
Size:150016 Byte (146KB)
Signature:not signed
MD5:af85b755d449da1b8e6a0a3f6af7acf6
SHA1:FEADF69DA924F049F94F8D09BD702AAEA881AA80
Date added:04-08-2013
Company:unknown
Product name:unknown
Internal name:unknown
Legal copyright:unknown
Legal trademarks:unknown
Original file name:unknown
Private build:unknown
Special build:unknown
Compiled script:unknown
File description:unknown
Comments:unknown
Operating system:
Microsoft Windows XP Professional Service Pack 3 (build 2600)
Microsoft Windows 7 Ultimate Edition (build 7600), 32-bit
Microsoft Windows 7 Home Premium Edition Service Pack 1 (build 7601), 64-bit
Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
Microsoft Windows 7 Enterprise Edition Service Pack 1 (build 7601), 64-bit
All versions:
Occurence: 0 users

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Comments

commented Mar 8, 2019

  • Name of the game with compatibility issues: Devil May Cry 5
  • Steam AppID of the game: 601150

System Information

  • Link to full system information report as Gist: https://gist.github.com/DigitalDevilSummoner/d7a227765539daee04f9fd1d98d2be93
  • Proton version: 3.16-7

I confirm:

  • that I haven't found an existing compatibility report for this game.
  • that I have checked whether there are updates for my system available.

Symptoms After launching the I momentarily get a black screen, then it closes.

Reproduction: Starting the game from the steam app.

I have tried launching with esync off, as well as using D3D11.

commented Mar 8, 2019

I have GeForce 1050 Ti with driver 418.43 and game launches normally. I think your driver is a bit outdated.

commented Mar 8, 2019

Yeah, just found a thread on the Manjaro forums, seems i'll be waiting for a repo update before I can report back.

commented Mar 8, 2019

Did you install all the nivida 32bit libs? Just a thought.

commented Mar 8, 2019
edited

Does it have the mfplat.dll issue like Resident Evil 2 does?

commented Mar 8, 2019

Does it have the mfplat.dll issue like Resident Evil 2 does?

Nope, but performance is way worse than on Windows.

commented Mar 8, 2019

Nope, but performance is way worse than on Windows.

Maybe give d3d11.relaxedBarriers = True in dxvk.conf a try? Supposedly increases perf when gpu bound in RE2 which uses the same engine.

commented Mar 8, 2019

Nope, but performance is way worse than on Windows.

So does Resident Evil 2

added the Game compatibility - Unofficial label Mar 8, 2019

commented Mar 8, 2019
edited

Hello @DigitalDevilSummoner, your log is missing a header that was added with Proton 3.16-7, which hints that you're not using the version of Proton that you expected. Please opt into Steam's beta client and/or go to Steam -> Library dropdown -> Tools and install Proton 3.16 beta from the list.

commented Mar 8, 2019

Nope, but performance is way worse than on Windows.

Maybe give d3d11.relaxedBarriers = True in dxvk.conf a try? Supposedly increases perf when gpu bound in RE2 which uses the same engine.

What is the path of dxvk.conf?

commented Mar 8, 2019

Hello @DigitalDevilSummoner, your log is missing a header that was added with Proton 3.16-7, which hints that you're not using the version of Proton that you expected. Please opt into Steam's beta client and/or go to Steam -> Library dropdown -> Tools and install Proton 3.16 beta from the list.

Updated my client, game is running fine now!

changed the titleDevil May Cry 5 Not StartingMar 8, 2019

Devil May Cry 5

commented Mar 9, 2019

What is the path of dxvk.conf?

You need to create it in the folder the game's exe is in. Keep in it is only available with dxvk >= 1.0 and enabled by default for RE2.

Back to DMC5: People reported that it needs the same mfplat workaround as RE2 to play the credits at the end of the game, which also prevents you from accessing the higher difficulties.

commented Mar 9, 2019
edited

Game is running perfectly here with a Ryzen 5 1600x and a GTX 1070 ti. Some minor stuttering due to the shaders, which causes desync of audio/video on cutscenes. The ingame videos won't work as of other RE Engine titles (such as RE2 Remake videotapes) so it's not possible to watch the DMC history timeline video or the combo previews ingame either. Aside from these minor problems, it's running perfectly.

commented Mar 9, 2019

Compatibility Report

System Information

Link to full system information report as Gist: https://gist.github.com/wFigliolini/2b3b8763f534fed8d5fdfd8054da2c19
Proton version: 3.16-8

I confirm:

[x] that I haven't found an existing compatibility report for this game.

[x] that I have checked whether there are updates for my system available.

Log File: steam-601150.log

Symptoms: When starting the game, the program opens as a black screen for about 10 seconds and then closes.

referenced this issue Mar 9, 2019

Open

[Feature request] Add .wmv file playback support to Proton. #1464

commented Mar 10, 2019
edited by kisak-valve

Game runs near perfect on Ryzen 5 2600 and RX580. Needs mfplat work around but for some reason it does not work on my machine.

Devil May Cry 5 (601150)

Issue transferred from #2398.
@Lumatf posted on 2019-03-10T06:05:13:

  • Name of the game with compatibility issues: Devil May Cry 5
  • Steam AppID of the game:601150

System Information

  • GPU: RX 580

  • Driver/LLVM version: Radeon RX 580 Series (POLARIS10, DRM 3.27.0, 4.19.24-1-MANJARO, LLVM 7.0.1)

  • Kernel version: 4.19.24-1-MANJARO

  • Link to full system information report as
    https://gist.github.com/Lumatf/378e8418f037d9279800c5c72105a638

  • Proton version:3.16-8

I confirm:

  • that I haven't found an existing compatibility report for this game.

  • that I have checked whether there are updates for my system available.

Symptoms

The game will crash if with anything related to mfplat being used.

Reproduction

Selecting The History of Devil May Cry video on the title screen or trying to access the shop to buy abilities.

referenced this issue Mar 10, 2019

Closed

Devil May Cry 5 (601150) #2398

commented Mar 10, 2019
edited

For those with AMD cards. I realized I still had the proprietary drivers installed. I ran sudo apt remove amdgpu* to remove them, followed the instructions here to install the open source drivers, and then restarted my machine.

it would be safe to make sure you have good backups before you do it. you never know if you accidentally screw up your video drivers and have to manually fix it

commented Mar 11, 2019

For me cutscenes run worse than the game, and like one of the reports in protondb says, while playing something will happen and the fps will tank to 15-20 and stay there no matter what, even changing the graphic settings and resolution.

Kinda reminds me of dks3, had a similar issue when you teleported.

commented Mar 17, 2019
edited

  • Name of the game with compatibility issues: Devil May Cry 5
  • Steam AppID of the game: 601150

System Information

  • GPU: GTX 960
  • Driver/LLVM version: 415.27
  • Kernel version: 4.20.13
  • Proton version: 3.16-8 Beta

I confirm:

  • that I haven't found an existing compatibility report for this game.
  • that I have checked whether there are updates for my system available.

Symptoms

After playing DMC5 till the end, I've got known problem with mfplat.dll.
I've tried to fix this by instruction mentioned on protondb DMC5 page with no success (game stops launching)
I've moved pfx folder away, and steam recreates it. But now game on start shows little window 'Something went wrong' and linking to https://support.codefusion.technology where i see text 'Currently your game purchase cannot be re-validated successfully, please wait 24 hours and try again.' then closes.

Reproduction

At every attempt to start a game.

UPDATE: Somehow everything works again. Maybe it was some kind of protection problems.
I've tried to install fix again and now it works.

commented Mar 17, 2019
edited

@indeedwatson the game enables a lot of effects in cutscenes, but not in actual gameplay, such as Screen Space Reflections (all the effecs that are 'Variable' in the in-game settings menu). Lower performance in cutscenes is generally expected.

That said, 15-20 is a bit low, what's your hardware?

commented Mar 17, 2019
edited

@doitsujin that makes sense, but doesn't explain the non-cutscene framerate drop.

I have an i5 4590 cpu, AMD R9 270x GPU, 8gb ram, on arch linux running latest dxvk, mesa 18.3.4.

Usually I get around 30-40fps, in hallways and closed spaces up to 90. Resolution scaling to 50% vs 100% seems to have no effect on this, which makes me think there's something odd going on.

commented Mar 17, 2019

Buy Devil May Cry 5

After updating my OS from Ubuntu 18.04 LTS to Kubuntu 18.10, the game now boots for me.

commented Mar 18, 2019
edited

@doitsujin that makes sense, but doesn't explain the non-cutscene framerate drop.

I have an i5 4590 cpu, AMD R9 270x GPU, 8gb ram, on arch linux running latest dxvk, mesa 18.3.4.

Usually I get around 30-40fps, in hallways and closed spaces up to 90. Resolution scaling to 50% vs 100% seems to have no effect on this, which makes me think there's something odd going on.

I have the same problem with FPS on GTX 1050 Ti + FX-6350 and dxvk 1.0.1. Usually my FPS is 50-60+, but in certain areas I've noticed increasing of 'draw calls' from ~560 to ~1100 and my FPS lowers to 30-40 or worse. Here is my settings file: dmc5config.ini
Chapter 12

commented Mar 19, 2019

Seems like the game is not working anymore because of the update that came recently. Some users have opinion that this update was the Denuvo update. All i get now when running game is black screen that closes after 5-10 secs. So don't update if you want to play this game.

commented Mar 19, 2019

Hello @arzardk, please copy your system information from Steam (Steam -> Help -> System Information) and put it in a gist, then include a link to the gist in this issue report. Also, please add PROTON_LOG=1 %command% to the game's launch options and drag and drop the generated $HOME/steam-$APPID.log into the comment box.

commented Mar 19, 2019
edited

Hello @arzardk, please copy your system information from Steam (Steam -> Help -> System Information) and put it in a gist, then include a link to the gist in this issue report. Also, please add PROTON_LOG=1 %command% to the game's launch options and drag and drop the generated $HOME/steam-$APPID.log into the comment box.

My system information
steam-601150.log
I found interesting lines:

Maybe that will help.

commented Apr 28, 2019
edited

Story missions are not loading for me. I've started DMC5 on 3.16-9 and 4.2-3. Other game modes work fine, it just seems like regular missions on any difficulty are not loading.

steam-601150.log
steam-601150.log

Also, after closing the game once, I got this error message.

I haven't gotten this error message again, and I have no idea if this is related to story missions not loading.

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(EDIT: Added a log for proton version 4.2-3)

Update: messed around with the graphics settings (specifically switching to TAA rather than FXAA+TAA) and now it's working. Not sure why.

commented May 23, 2019

Do I have to do the mfplat.dll fix for every version of proton?

commented May 30, 2019

Do I have to do the mfplat.dll fix for every version of proton?

Until they get a wine with that integrated.

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