One of the reasons for Devil May Cry 5 to crash if the DirectX 12 as the game forces it by default. Go to your Steam folder and navigate to steamappscommonDevil May Cry 5. 3) In Steam click on Library and this will take you to your games menu 3) In the Games menu click on ADD GAME located on the bottom on the left-hand side. Click on Add a non-Steam Game. 4) Click on Browse and select DevilMyCry5.exe located in your game folder 5) Stay login to your Steam account and go back to the Devil May Cry 5 game folder. Mar 8, 2019 - the PC version of Devil May Cry 5 is facing errors and issues like D3D12CreatedDevice Failed, auio issues, cashes and more. Here are the.
| steam_api.dll belong to DmC Devil May Cry module developed by unknown in the database contains 1 versions of the steam_api.dll not signed and file md5 is af85b755d449da1b8e6a0a3f6af7acf6. |
| File name: | steam_api.dll |
| Version: | unknown |
| Size: | 150016 Byte (146KB) |
| Signature: | not signed |
| MD5: | af85b755d449da1b8e6a0a3f6af7acf6 |
| SHA1: | FEADF69DA924F049F94F8D09BD702AAEA881AA80 |
| Date added: | 04-08-2013 |
| Company: | unknown |
| Product name: | unknown |
| Internal name: | unknown |
| Legal copyright: | unknown |
| Legal trademarks: | unknown |
| Original file name: | unknown |
| Private build: | unknown |
| Special build: | unknown |
| Compiled script: | unknown |
| File description: | unknown |
| Comments: | unknown |
| Operating system: | Microsoft Windows XP Professional Service Pack 3 (build 2600) Microsoft Windows 7 Ultimate Edition (build 7600), 32-bit Microsoft Windows 7 Home Premium Edition Service Pack 1 (build 7601), 64-bit Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit Microsoft Windows 7 Enterprise Edition Service Pack 1 (build 7601), 64-bit |
| All versions: | |
| Occurence: | 0 users |
GitHub is home to over 36 million developers working together to host and review code, manage projects, and build software together.
Sign upHave a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
System Information
I confirm:
Symptoms After launching the I momentarily get a black screen, then it closes.Reproduction: Starting the game from the steam app.I have tried launching with esync off, as well as using D3D11. |
I have GeForce 1050 Ti with driver 418.43 and game launches normally. I think your driver is a bit outdated. |
Yeah, just found a thread on the Manjaro forums, seems i'll be waiting for a repo update before I can report back. |
Did you install all the nivida 32bit libs? Just a thought. |
Does it have the mfplat.dll issue like Resident Evil 2 does? |
Nope, but performance is way worse than on Windows. |
Maybe give |
So does Resident Evil 2 |
Hello @DigitalDevilSummoner, your log is missing a header that was added with Proton 3.16-7, which hints that you're not using the version of Proton that you expected. Please opt into Steam's beta client and/or go to Steam -> Library dropdown -> Tools and install Proton 3.16 beta from the list. |
What is the path of dxvk.conf? |
Updated my client, game is running fine now! |
You need to create it in the folder the game's exe is in. Keep in it is only available with dxvk >= 1.0 and enabled by default for RE2. Back to DMC5: People reported that it needs the same mfplat workaround as RE2 to play the credits at the end of the game, which also prevents you from accessing the higher difficulties. |
Game is running perfectly here with a Ryzen 5 1600x and a GTX 1070 ti. Some minor stuttering due to the shaders, which causes desync of audio/video on cutscenes. The ingame videos won't work as of other RE Engine titles (such as RE2 Remake videotapes) so it's not possible to watch the DMC history timeline video or the combo previews ingame either. Aside from these minor problems, it's running perfectly. |
Compatibility Report System Information Link to full system information report as Gist: https://gist.github.com/wFigliolini/2b3b8763f534fed8d5fdfd8054da2c19 I confirm: [x] that I haven't found an existing compatibility report for this game. [x] that I have checked whether there are updates for my system available. Log File: steam-601150.log Symptoms: When starting the game, the program opens as a black screen for about 10 seconds and then closes. |
Game runs near perfect on Ryzen 5 2600 and RX580. Needs mfplat work around but for some reason it does not work on my machine. Devil May Cry 5 (601150) Issue transferred from #2398.
System Information
I confirm:
SymptomsThe game will crash if with anything related to mfplat being used. ReproductionSelecting The History of Devil May Cry video on the title screen or trying to access the shop to buy abilities. |
For those with AMD cards. I realized I still had the proprietary drivers installed. I ran it would be safe to make sure you have good backups before you do it. you never know if you accidentally screw up your video drivers and have to manually fix it |
For me cutscenes run worse than the game, and like one of the reports in protondb says, while playing something will happen and the fps will tank to 15-20 and stay there no matter what, even changing the graphic settings and resolution. Kinda reminds me of dks3, had a similar issue when you teleported. |
System Information
I confirm:
SymptomsAfter playing DMC5 till the end, I've got known problem with mfplat.dll. ReproductionAt every attempt to start a game. UPDATE: Somehow everything works again. Maybe it was some kind of protection problems. |
@indeedwatson the game enables a lot of effects in cutscenes, but not in actual gameplay, such as Screen Space Reflections (all the effecs that are 'Variable' in the in-game settings menu). Lower performance in cutscenes is generally expected. That said, 15-20 is a bit low, what's your hardware? |
@doitsujin that makes sense, but doesn't explain the non-cutscene framerate drop. I have an i5 4590 cpu, AMD R9 270x GPU, 8gb ram, on arch linux running latest dxvk, mesa 18.3.4. Usually I get around 30-40fps, in hallways and closed spaces up to 90. Resolution scaling to 50% vs 100% seems to have no effect on this, which makes me think there's something odd going on. |
After updating my OS from Ubuntu 18.04 LTS to Kubuntu 18.10, the game now boots for me. |
I have the same problem with FPS on GTX 1050 Ti + FX-6350 and dxvk 1.0.1. Usually my FPS is 50-60+, but in certain areas I've noticed increasing of 'draw calls' from ~560 to ~1100 and my FPS lowers to 30-40 or worse. Here is my settings file: dmc5config.ini |
Seems like the game is not working anymore because of the update that came recently. Some users have opinion that this update was the Denuvo update. All i get now when running game is black screen that closes after 5-10 secs. So don't update if you want to play this game. |
Hello @arzardk, please copy your system information from Steam ( |
My system information Maybe that will help. |
Story missions are not loading for me. I've started DMC5 on 3.16-9 and 4.2-3. Other game modes work fine, it just seems like regular missions on any difficulty are not loading. steam-601150.log Also, after closing the game once, I got this error message. I haven't gotten this error message again, and I have no idea if this is related to story missions not loading. (EDIT: Added a log for proton version 4.2-3) Update: messed around with the graphics settings (specifically switching to TAA rather than FXAA+TAA) and now it's working. Not sure why. |
Do I have to do the mfplat.dll fix for every version of proton? |
Until they get a wine with that integrated. |