Total War Rome 2 Star Wars Mod

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  1. Total War Star Wars Mod
Rome
  1. Total War Rome II Empire Divided Empire is a good DLC who brings some fresh elements to an old-looking game. It's focusing on one of the most interesting periods of the Roman Empire (the reign of Aurelian). We can regret the lack of new content in politics after the free update. Total War fans are still unlikely to be disappointed.
  2. The Horsemen of Rohan for Third Age: Total War for Medieval II: Total War - Kingdoms has now been released! This mod revamps the appearance of all Rohan faction units without changing their stats. If you'd like to help out, Earl of Memory is looking for 2D artists - please contact him! Find more here!

Total War Star Wars Mod

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Star wars mods for rome total war 2
  • Senior MemberPosts: 18,061Registered Users
    Already exists, it's called Empire at War.
    /thread
    Flag3·3Like
  • Well its very old and not a Total War game at all in my opinion. Also, the reason that something already exists has never stopped Publisher from making money out of it again. I mean, Warhammer is split into 3 games so...
  • Senior MemberPosts: 18,061Registered Users

    Well its very old and not a Total War game at all in my opinion. Also, the reason that something already exists has never stopped Publisher from making money out of it again. I mean, Warhammer is split into 3 games so...

    Empire at War is a real-time/grand strategy hybrid, like Total War. An Empire at War2 is more likely than a Total War: Star Wars.
    Warhammer easily has 3 games worth of content.
    Flag1·1Like
  • I don't think we will see, since EA has its hands on Star wars and with Empire at War you have a somewhat similar game already.
    Not as good as TW, but not bad either.
    Flag0·Like
  • No, if we are gonna have gun centered armies i want the Great War or World War II.
    Ahhhh, i can just imagine it now, 10 Panzer IVs mowing down infantry with their coaxial MG-34s... after plowing right through them.
    Why does everything have to be Sci-fi these days?
  • edited July 2017
    I would like to see CA make a Star Wars game.
    I don't know how it would work using the TW formula, because you need space and land battles. Honestly I think Empire at War has the best system for a Star Wars RTS. So maybe something based off that? (like halo wars 2 was based off of halo wars 1)
    Further more I consider that Morathi's Chaos Corruption must be changed.
  • edited July 2017
    You know, you need the permission for creating a game, you can't just say 'Eh i want a Star wars total war and take their universe.' I dont think Disney want to allow a society like CA to make a game like this. And it's not going to really be a TW anymore because of the big difference from medieval and sci-fi, so it's why CA dont have a lot of chance to work on this and it's maybe going to cost a lot for not a lot of fanbase (I dont think a lot of TW players would like this idea, but maybe SW fans could make this work idk) the game who is the more near that you said is Empire at war yeah.
    The idea is pretty cool but warhammer TW is existing because fantasy/medieval and historical titles are not so far away, sci-fi universe are large different about the old TW, i dont think it will never happens one day.
    But yeah, the idea is not bad at all, just i think you have lot of hope to ask something like this dude.
  • No, if we are gonna have gun centered armies i want the Great War or World War II.
    Ahhhh, i can just imagine it now, 10 Panzer IVs mowing down infantry with their coaxial MG-34s... after plowing right through them.
    Why does everything have to be Sci-fi these days?

    And then a single AA vehicle kills all of them bc the Panzer 4's digusting side armour
  • Flag2·2Like
  • To be honest if they were going to make the leap into Scfi, id much rather them go Epic 40k, and im not even sure that would be a good idea.
    Wyvern's is good fer one thing, eatin' smashin' smellin' and flyin.'
  • The combat style doesn't fit the Total War format. Modern and futuristic warfare uses squad based tactics that involve a lot more stealth and taking cover than it does tight formations, and that wouldn't work as well in a Total War engine that was tailor made for formation warfare.
    There would also only be two, maybe three, factions. Republic, Separatists, and the Hutts. All three of these factions function primarily as multi-species nations with the individual planets having about as much autonomy as say, the elector counts in Warhammer.
    And Star Wars involves a war in the stars. You need a heavy focus on starship combat, which Total War wouldn't be very good at. At least not as good as other games that are dedicated to it.
  • The last time CA tried scifi game, it dis not turn out well so I guess no.
    In any case, I would not want to play a Staw Wars theme total war. RPR style game yes, pure RTS yes, but not the current Total War syule with open sandbox game. Pretty boring with only 2 sides in the grand campaign.
  • Junior MemberPosts: 1,852Registered Users

    Well its very old and not a Total War game at all in my opinion. Also, the reason that something already exists has never stopped Publisher from making money out of it again. I mean, Warhammer is split into 3 games so...


    What? Its completely like Total War, It also has a cheap version of command & Conquer as on-planet battles.
  • Star wars in a total war engine would be amazing sauce balls. Bring it on!
  • ModeratorUKPosts: 35,413Registered Users, Moderators, Knights
    Speculation regarding potential future games belongs in General Chat, so moved.
    'He uses statistics as a drunken man uses lamp-posts - for support rather than illumination.' (Andrew Lang)
    Takeda Yokota Takatoshi
    Forum Terms and Conditions: - https://forums.totalwar.com/discussion/172193/forum-terms-and-conditions#latest
    'We wunt be druv'.
  • No, if we are gonna have gun centered armies i want the Great War or World War II.
    Ahhhh, i can just imagine it now, 10 Panzer IVs mowing down infantry with their coaxial MG-34s... after plowing right through them.
    Why does everything have to be Sci-fi these days?

    And then a single AA vehicle kills all of them bc the Panzer 4's digusting side armour
    They would destroy the AA vehicle from a across the map with an armor piercing shell...
    Also... Can you imagine the carnage of watching howitzers wipe out everything?!?!
    Which is exactly why we will never see Total War: World War II...
  • Alright it was just an idea, dont lynch me please!
    The question is then, what is planned for the next Total War after Warhammer III? They can only start remaking games then, because I know of no scenario or timeline to be left to take for CA to create a 'new' Total War. Guess we are gonna see a new number somewhere.
  • No, if we are gonna have gun centered armies i want the Great War or World War II.
    Ahhhh, i can just imagine it now, 10 Panzer IVs mowing down infantry with their coaxial MG-34s... after plowing right through them.
    Why does everything have to be Sci-fi these days?

    And then a single AA vehicle kills all of them bc the Panzer 4's digusting side armour
    They would destroy the AA vehicle from a across the map with an armor piercing shell...
    against most AA, I would adwise HE.

    Also... Can you imagine the carnage of watching howitzers wipe out everything?!?!
    Which is exactly why we will never see Total War: World War II... </div>
    Or please... ever played with the Armstrong guns of FotS?
    they can't be worse then that...
    Flag1·1Like
  • ModeratorUKPosts: 35,413Registered Users, Moderators, Knights

    Alright it was just an idea, dont lynch me please!
    The question is then, what is planned for the next Total War after Warhammer III? They can only start remaking games then, because I know of no scenario or timeline to be left to take for CA to create a 'new' Total War. Guess we are gonna see a new number somewhere.

    They have already announced broadly what the next game will be https://forums.totalwar.com/discussion/196286/a-total-war-saga-announce-blog#latest
    and given clues about the one after that.https://www.totalwar.com/blog/what-the-teams-are-working-on-07-06-17/
    'He uses statistics as a drunken man uses lamp-posts - for support rather than illumination.' (Andrew Lang)
    Takeda Yokota Takatoshi
    Forum Terms and Conditions: - https://forums.totalwar.com/discussion/172193/forum-terms-and-conditions#latest
    'We wunt be druv'.
  • Years ago i played Star wars empire at war which was a great game for it's time but considering the amazing deep lore, huge fanbase and possibilities a total war game could create i wonder why CA haven't approached Disney to make a total war version of this game. It would be much bigger than warhammer as there is more interest in the lore, combining space and land battles together aswell as having so many distinct races, units and playstyles Star Wars total war in my opinion is the next step another CA team should take. Seeing the new movies and the combat scenes in them which was so immense, with todays graphics in total war games it would be very exciting to finally be able to act these scenes out in a Total war game. What do others think? Would you like to see a new Team created similar to the fantasy team for warhammer to develop this game?
  • The chances of happing are pretty much zero, because right now EA has the Star wars licence in its firm grip.
    if EA ***** up more, maybe Disney changes its approach or gives someone else the rights.
    Right now a TW 40k is more likely, base on licence alone and that one has a numbers of 'steps' between where we are now and that game happening.
    Flag0·Like
  • The chances of happing are pretty much zero, because right now EA has the Star wars licence in its firm grip.
    if EA ***** up more, maybe Disney changes its approach or gives someone else the rights.
    Right now a TW 40k is more likely, base on licence alone and that one has a numbers of 'steps' between where we are now and that game happening.

    This pretty much sums up the entire thread.
    Flag0·Like
  • Imagine playing a Total War game set in the Clone Wars, or at the times of the Old Republic!!!
    Hero Units being Bounty Hunters, Jedi, Sith, Special Units and so on. Campaign map being the Galaxy. I know it would be a lot of work to step into a new kind of campaign map for CA, but from my personal experience doing the same all the time is boring and creating new things is the most fun part of being a programmer.
    PLEASEEEE

    I had a great brain storm myself about this very idea last night while I was playing shogun 2 and Rome 2. I've recently gone through the Warhammer total war a few times now and I reckon a starwars variant would be an absolutely brilliant game.
    Imagine if you will, Disney grants the licensing to use starwars IP, unit skins, names, faces etc.
    A few key features of the total war engine from Rome 2 is the ability to combine land and naval battles. Imagine instead of beach landings you could have planetary assaults where you land directly on an enemy position rather than marching the land army to engage (which you can still also do)
    You could have bonuses and balances for it such as having your cruisers in the sky above gives you access to reinforcements and air support, however they are vulnerable to being destroyed just like your Rome fleet.
    The map would be fairly easy to configure, planets could be made the same way provinces are landing on the planet to assault the capital or assaulting the capital directly like a 'coastal invasion'
    The focus would be on fleet actions and army engagements over a series of battles to secure victory. Fleets are expensive and cumbersome but provide the power projection needed for war fighting.
    Factions could be almost unlimited.
    It's not just the republic vs cis or empire can rebels
    You have the trade unions, banking clans, geonosians, various criminal groups, senate factions, kaminoans, just shipyards etc.
    Like shogun 2 a string of factions loosely held together for one side or the other subject to change.
    Imagine the trade unions abandoning the CIS and joining the republic with droid armies. Or a senate factions joining the CIS with clone forces etc.
    A balance between the main army styles just like you see in shogun between old and new.
    Droid armies are larger, cheaper and faster to produce but clones are fewer but better soldiers, tougher, more effective.
    Droids could be your 150 man unit cards and clones could be 75-90 man. Vehicles are a no brainer too. Warhammer has steam tanks and monsters. You could easily balance clone and droid tanks.
    Generals for the armies as well as agents like Jedi's, sith, bounty hunters, diplomats, serving similar roles as current agents do now, but with the ability to join combat. Again at risk of losing the agent in battle.
    Imagine being able to fight large scale starwars battles with real total war grit and depth. Empire at war was a great game no doubt, but the planetary battles were all but neglected and space battles were over filled with micromanaging and cluttered ships.
  • Senior MemberPosts: 1,202Registered Users
    If they had bothered to make Galactic Conquest for the new Star Wars Battlefront 2, I would have bought it.
    You either have to settle for Empire at war and its expansions. Or the Original Star Wars Battlefront 2's Galactic Conquest mode.
    Dr Zoidberg 'We fight over matters of honour, and whether or not abbreviations count in scrabble. THEY DON'T'
    “My fault. What I said in the guild was incorrect: rather than ‘death is certain if you follow me’, I actually meant ‘come along and I shall slaughter the lot of you’.”
    Ainz Ooal Gown Overlord Light Novels
  • Years ago i played Star wars empire at war which was a great game for it's time but considering the amazing deep lore, huge fanbase and possibilities a total war game could create i wonder why CA haven't approached Disney to make a total war version of this game.

    Star Wars games tend to have a spotty reputation. More people are going to groan at CA attempting this, especially given how difficult it is for anyone besides Electronic Arts to get the go ahead for it.
    Also, there would have to be three modes of gameplay, just like in Empire at War. And mind you, the way you played that game sucked in all but space battles...and space battles was boring.
    CA shouldn't try to do Star Wars, in my opinion. It is not like 'having done a Star Wars game' gives them a reputation boost. If anything it does the opposite. We don't exactly praise EA for making FOUR Battlefront games.

    Corrected action is the most sincere form of apology.
  • edited January 2018

    Years ago i played Star wars empire at war which was a great game for it's time but considering the amazing deep lore, huge fanbase and possibilities a total war game could create i wonder why CA haven't approached Disney to make a total war version of this game.

    Star Wars games tend to have a spotty reputation. More people are going to groan at CA attempting this, especially given how difficult it is for anyone besides Electronic Arts to get the go ahead for it.
    Star Wars games have a spotty reputation, since when?
    Many of them are not only great genre games (read: games about the sources martial) but even genre classics, like Kotor 1 for example.
    Its true however that the licence is competently out of reach for both Sega or CA.
    As SW fan I wish they would go to the GW approach of licencing, not handing the whole of star wars to one company, but let 'everyone' make SW games.
    There would be a lot of crap coming out, surely, but we also could get a SW Vermindtide ( 'Star Wars Clone Wars Droidtide') a SW Mordheim, Blood Bowl or a SW TW (or strategy games in general).
    In short: as long you can discipline yourself in how you spend your money you could get alot of good til great games out of that as player, while ignoring the rest.
    Now we get what? 2 MP shooters in 2 years?
    Also, there would have to be three modes of gameplay, just like in Empire at War. And mind you, the way you played that game sucked in all but space battles...and space battles was boring.

    I disagree with EaW sucking at ground and campaign.
    maybe I remember too much Steiners mod here, but while a bit 'flat' they ground fight could be interesting and the campaign has the 'TW felling' of making interesting decision and make it count.
    Space battles in the original unmoded version did suffer from the fact that the balance was off (Empire free fighters combine with artillery ships was hilarious against the rebels who paid for theys) and that you had too little room to maneuver but always jumped into the enemy from the get go.
    Still they could be quite fun and modded they improved alot.

    CA shouldn't try to do Star Wars, in my opinion. It is not like 'having done a Star Wars game' gives them a reputation boost. If anything it does the opposite. We don't exactly praise EA for making FOUR Battlefront games.

    Just doing them don't give you a boost thou EA way of EAing the licence is something unique in terms of not to handle things. CA would struggle to do that bad even if they honestly tried.
    Personally I don't think we will see a TW SW ever, EaW was the closest we ever get, but we could see a Sci fi TW someday.
    I would like a 40k TW, but even without any licence it seems unlikely to me that CA, if they do another 20 years of TW, will never go into space with the series.
    And i n that regard I would say that you could learn from EaW from a design perspective (I did when I 'design' my TW 40k dream game).
    Flag0·Like
  • Already exists, it's called Empire at War.
    /thread

    ^^ QFT
  • No, if we are gonna have gun centered armies i want the Great War or World War II.
    Ahhhh, i can just imagine it now, 10 Panzer IVs mowing down infantry with their coaxial MG-34s... after plowing right through them.
    Why does everything have to be Sci-fi these days?

    Are you kidding? WWII has been done to death for the last decades of gaming and there is very little new or original you can add to a historical set of variables that are pretty much set in stone.
    Star Wars in comparison has hardly had any RTS love, and Empire at War is nothing like a Total War game.
    CA have a Facebook page... use the comments section of their posts and express your thoughts on ME poor quality/delays etc https://www.facebook.com/CreativeAssembly/
  • apparently EA was asked about a new Empire At War from the developers of the original and said no.
    http://www.gamestar.de/artikel/star-wars-empire-at-war-2-entwickler-des-originals-wollten-sequel-machen-ea-sagt-nein,3324871.html
    Flag0·Like
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